A cathartic 2D physics-based action game where you play as Skullhead, a devil-contracted vigilante systematically eliminating society's worst people across American towns and cities. Navigate horizontal environments using chainsaws, blades, and firearms to brutally dispatch enemies while regenerating health through dark supernatural powers. Create your personal "Death Journal" of eliminated locations or jump into quick carnage sessions for immediate therapeutic violence.

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Target Audience

Adults seeking stress relief from societal frustrations, fans of old violent Flash games, players who appreciate dark cathartic humor and therapeutic revenge fantasies

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Game's Purpose

Provides therapeutic release of anger toward society's bullies and assholes in a safe, consequence-free environment with supernatural guarantee of eventual victory

Core Concept

Supernatural revenge fantasy - Devil's contract ensures you always win, eventually. Turn real-world frustrations into pixelated justice through personalized vengeance geography

"The early 1990s American landscape becomes your hunting ground - towns and cities where society's worst flourish, now marked for supernatural justice."

Lore & Story

Set in the early 1990s, you play as SkullHead - once an ordinary young American man of mixed heritage who endured life's worst cruelties. Unloved by parents, bullied at school, abused at work, manipulated by friends, victimized by criminals, and crushed by corrupt systems, his accumulated suffering became an all-consuming hatred.


In his darkest moment, he made the ultimate bargain - trading his soul to the Devil in exchange for power and immortality. His transformation stripped away his humanity, leaving only a skeletal skull atop a spine where his head once was, forever marking him as the Devil's instrument of vengeance.


Now, SkullHead roams American towns and cities as an immortal agent of chaos, hunting society's worst people with supernatural guarantee of victory. His mission is not heroism but cathartic revenge - to systematically eliminate the bullies, abusers, and corrupt individuals who make life hell for others. The Devil's contract ensures he always wins, eventually, making every location he targets inevitably fall to his brutal justice.

🎮 Controls & Interface

WASD - Move up/left/down/right through levels
Mouse - Aim character rotation and crosshair targeting
M1 - Fire/use current weapon (chainsaw rev, gun fire, blade swing)
M2 - Dash in direction character is facing
Q - Swap between your two carried weapons
E - Pickup items, activate objects, or swap for new weapon
Space - Brace for impact to minimize damage taken
Mouse Wheel - Zoom in/out with slow-motion effect during zoom

Player Experience: You control Skullhead directly through physics-based 2D environments, aiming weapons with precision while managing positioning, weapon swapping, and tactical movement. The devil's contract powers activate automatically when you eliminate enemies, instantly restoring any damage you've taken as reward for aggressive play.

"Let off some steam and take control Skullhead, an edgy ragdoll antihero in brutal combat against condensending assholes throughout various urban environments."

Game Layers

1

Moment-to-Moment Gameplay

Physics-based ragdoll combat using chainsaws, knives, axes, and American firearms. Strategic dismemberment targeting to disable different enemy types efficiently. Dark magical health regeneration through eliminating enemies - the devil's contract rewards aggressive play by instantly restoring any damage when you kill or dismember opponents. Environmental destruction using randomly-placed destructible props throughout levels.

2

Low Metagame (Location Elimination)

Target specific buildings and places for revenge through 5-15 procedurally generated levels. You type in the actual name of the real place you want to attack, then choose from location presets like office buildings, schools, malls, or restaurants. The devil's contract ensures checkpoints - death simply rewinds time until victory is achieved, making failure impossible.

3

High Metagame (Death Journal)

Persistent revenge map showing towns and city areas you're systematically targeting. Features a Doom (1993) style intermission screen with blood splats marking eliminated locations and a "You are here" indicator showing your next target. You enter real town and city names to create your personal revenge geography. Completed locations can be replayed but are marked as "canonically eliminated."

4

Practical Game Flow

Launch → Choose mode → (Death Journal: Select town → Name target location → Choose preset) OR (Quick Gauntlet: Jump into random carnage) → Equip starting weapons → Navigate levels → Eliminate all targets → Victory screen → Mark location eliminated. Sessions flow seamlessly from personal revenge planning to cathartic action execution.

Game Modes

🗒️ Death Journal Mode

Persistent revenge campaign where you systematically eliminate personally-named locations across chosen towns and cities. Build your own geography of vengeance by targeting real places that have caused you frustration. Each eliminated location becomes part of your permanent trophy collection, creating a deeply personal narrative of supernatural justice.

⚔️ Quick Gauntlet Mode

Throwaway 10-level randomized carnage session for immediate cathartic gameplay without persistent progression. Perfect for quick stress relief when you just want to jump into brutal action without dealing with the Death Journal's personal investment system.

Game Features & Mechanics

1

Dynamic Dismemberment Combat

Strategic body part targeting with realistic blood spray physics and limb separation mechanics. Each enemy type has different weak points and dismemberment strategies. Arms can be severed to disable weapon use, legs removed to limit mobility, and head removal for instant elimination. The physics system makes every impact feel meaningful and visceral.

2

Devil's Contract Power System

Death triggers supernatural time rewind to previous checkpoint - Devil's contract ensures you always eventually succeed. Additionally, eliminating or dismembering enemies instantly restores any damage you've suffered through dark magical regeneration, rewarding aggressive play and making retreat unnecessary.

3

Deadly Arsenal System

Chainsaws for close brutal work with revving mechanics and blood spray effects. Knives and axes for silent precision takedowns and throwing attacks. American firearms including pistols, shotguns, and rifles for ranged elimination. Each weapon type excels in different tactical situations and enemy encounters.

4

Destructible Environment Library

Randomly placed interactive props including desks, lockers, vending machines, copy machines, and office furniture that can be destroyed, weaponized, or used for cover. Environmental destruction creates dynamic battlefields and additional tactical options during combat encounters.

5

Personal Death Journal System

Create your own geography of revenge by naming real places you want to see Skullhead eliminate. The system generates appropriate level layouts based on your chosen location type (office, school, mall, etc.) while preserving the personal emotional connection that makes each elimination feel meaningful and cathartic.

6

Societal Enemy Archetypes

Different enemy types representing various levels of society's worst people - from workplace bullies to corrupt executives, school administrators to mall security guards. Each archetype has unique AI behaviors, weapon preferences, and dismemberment vulnerabilities that require different tactical approaches to eliminate effectively.

"Combat is driven by floaty physics ragdolls, where you can dismember enemy ragdoll characters limb by limb until either their torso is broken or their head is dismembered."

Skullhead: Death Journal Vengeance

Enter a world where your frustrations become fuel for supernatural justice. Armed with Devil's contract and an arsenal of brutal weapons, systematically eliminate society's worst people across personally-named locations.


Create your Death Journal of revenge. Target real places that have caused you pain. Watch physics-based dismemberment deliver the justice that society never could.


Your revenge awaits. Devil guarantees your victory.