Reactorcore's Personal Game Design Project

CYBERDUNGEON RIDER

Megacorp Agent Motocross

⚡ Game Overview

Play as Zoichi, a transforming android agent mastering realistic bike physics and electromagnetic robot combat to destroy enemy reactor installations. Experience addictive Elastomania-inspired physics combined with tactical transformation and dual-mode combat systems across procedural corporate facilities.

Battle through security facilities, drones, and automated defenses while the rival Cyberghost harasses you with psychological warfare. Each mission culminates in spectacular reactor destruction followed by epic high-speed escape sequences as facilities explode behind you.

🎯 Target Audience

Action-physics hybrid fans who love Elastomania-style bike mastery combined with tactical 2D platforming combat. Players seeking motivational gameplay about overcoming obstacles and adversity through skill and determination.

🎪 Game's Purpose

Fulfills the human needs for overcoming adversity and self-doubt through skill mastery, plus heroic achievement by conquering corporate evil despite psychological harassment and overwhelming obstacles.

⚙️ Core Concept

Combat-physics hybrid where success requires mastering bike physics, electromagnetic combat, and tactical transformation to infiltrate corporate facilities, destroy reactor cores, and escape explosive destruction sequences.

"The Megastructure stretches endlessly in all directions - a sprawling corporate cyberdungeon where freedom fighters like Zoichi battle against the tyrannical expansion of the ruling megacorp."

📖 Lore & Story

The Megastructure Cyberdungeon

In the far future, humanity lives within The Megastructure - an endless labyrinth of interconnected corporate facilities, industrial complexes, and urban settlements stretching across multiple continents. What began as organized city planning has devolved into a chaotic cyberdungeon of towering spires, underground networks, and sprawling reactor facilities built layer upon layer by automated construction systems.

Corporate Tyranny & The Great Expansion

The dominant Hegemony Megacorp has seized control of the construction systems, ruthlessly expanding their infrastructure while crushing smaller communities. Their reactor installations power massive surveillance networks and automated security forces, transforming the Megastructure into an Orwellian nightmare where dissent is eliminated by drones and corporate agents.

Resistance & Zoichi's Mission

Zoichi is a transforming bike & humanoid android operative working for Liberation Dynamics - one of the few remaining corporations that still serves the common people. Armed with advanced coilgun weapons and a transforming bike-robot body, Zoichi assaults Hegemony facilities to sabotage their reactors and disrupt their expansion plans.

The Stakes: Freedom vs Total Control

Every reactor destroyed weakens Hegemony's grip on the Megastructure, but their rival agent Cyberghost relentlessly pursues Zoichi with psychological warfare and overwhelming force. The battle isn't just for territory - it's for the soul of humanity itself. Will the Megastructure become a corporate prison, or can the resistance reclaim it as a home for free people?

🎮 Controls & Interface

Bike Mode Controls

W/S Accelerate / Brake / Reverse
A/D Lean Back / Lean Forward
SPACE Change Facing Direction
Q Transform to Robot
MOUSE Aim & Fire Turret (Coilgun)
R Slow Motion (Toggle)

Robot Mode Controls

WASD Move Left / Right
WS Jump / Drop Down
SPACE Flip + Reverse Gravity
Q Transform to Bike
MOUSE Aim & Fire Gauss Pistol + Grapple Hook
R Slow Motion (Toggle)

"Plow through security drones, defy gravity, ride like a badass, and destroy the reactor."

🏗️ Game Structure

Moment-to-Moment: Combat Physics Flow

Master bike physics while engaging security systems: plow through lesser threats in bike mode, transform to robot for precision combat against drones and cameras. Cyberghost's psychological harassment adds pressure - overcome doubt through skill mastery and electromagnetic firepower.

Mission Structure: Infiltration to Destruction

Infiltrate procedural corporate facilities to reach and destroy reactors. Navigate mixed terrain (outdoor hills, underground caves, indoor corridors) while battling automated defenses. Each mission climaxes with spectacular reactor destruction followed by high-speed escape sequences.

Corporate Warfare Campaign: Reactor Takedowns

Progress through increasingly defended corporate installations. Health bar system allows skill development while facing escalating security measures. Unlock access to heavily fortified facilities as Zoichi dismantles the evil megacorp's global infrastructure one reactor at a time.

Mission Session Flow

Infiltrate facility → Battle through security systems → Navigate mixed terrain using physics mastery → Destroy reactor core → Escape explosive destruction sequence. Sessions range from quick 3-minute raids to complex 9-minute heavily fortified installations.

🚀 Core Features

🏍️ Elastomania-Inspired Bike Physics

Master realistic motocross physics: lean forward/backward to control landings, manage acceleration to prevent wheelies, use elastic frame dynamics for advanced techniques. Wheelies, stoppies, and momentum conservation create deep skill-based gameplay reminiscent of the cult classic.

🤖 Gravity Manipulation Robot Mode

Revolutionary robot controls: spacebar flips orientation AND reverses gravity direction. Navigate ceiling sections, wall-climb with grappling hook, access areas impossible for bike mode. Precise platforming mechanics complement bike mode's horizontal speed-focused traversal.

🌍 Mixed Terrain Combat Zones

Outdoor terrain favors bike mode for plowing through security drones and obstacles, while indoor facilities demand robot precision for turret destruction and vertical navigation. Procedural environments blend physics challenges with tactical combat across hills, caves, and corporate installations.

⚡ Electromagnetic Dual-Mode Combat

Wield electromagnetic accelerator weapons: turret mode while biking for high-speed drone elimination, hand-held gauss pistol mode as robot for precision omnidirectional targeting. Slow-motion mode (R key) enables tactical weapon control during intense physics sequences and enemy encounters.

"Zoichi's unique bike-humanoid transformation ability lets him adapt to indoor and outdoor combat seamlessly."

🎯 Game Modes

💥 Corporate Sabotage Campaign

Infiltrate and destroy enemy reactor installations across various fortified corporate facilities. Battle Cyberghost's psychological warfare while mastering physics-combat hybrid gameplay. Each successful reactor destruction weakens the evil megacorp's global infrastructure.

⏱️ Reactor Destruction Speedruns

Master completed facility raids for optimal destruction times. Advanced physics-combat techniques and optimal transformation strategies enable faster infiltration routes. Faster reactor elimination times give a bigger kaboom at the end.

Cyberdungeon Rider

As android agent Zoichi, master addictive Elastomania-inspired physics combined with powerful coilgun combat to destroy corporate reactor installations. Battle through security systems while the rival Cyberghost wages psychological warfare against your determination.

Every lean, every shot, every transformation is a statement of defiance against corporate tyranny. Overcome doubt through skill mastery, crush automated defenses with gauss firepower, and escape spectacular reactor explosions in epic high-speed sequences.

Will you conquer your fears and detonate the megacorp's evil infrastructure?