Reactorcore's Personal Game Design Project

Vector Thunder

Transformable Pursuit Combat

A high-octane 80s-inspired vehicle combat game where you pilot an advanced transformable vehicle capable of switching between car, motorcycle, and helicopter modes. Navigate through procedurally generated enemy encounters as you pursue justice across corrupt cities.


Each transformation offers unique tactical advantages: cars for speed and tunnels, motorcycles for agility and tight spaces, helicopters for aerial superiority and obstacle clearance. Master all three modes to adapt to any pursuit scenario.


Featuring dynamic enemy wave generation with intelligent formation patterns, resource management mechanics, and a persistent "Supercores" system that allows you to steal enemy abilities and carry them between campaigns.

đŸŽ¯ Target Audience

Primary: Action game enthusiasts who appreciate tactical vehicle combat and 80s aesthetics

Secondary: Fans of classic TV shows like Knight Rider, Street Hawk, and Airwolf

Complexity: Medium - accessible controls with deep strategic transformation mechanics

🎮 Game's Purpose

Power Fantasy: Experience the thrill of being an unstoppable vigilante with advanced technology

Justice Satisfaction: Fulfill the need to fight corruption and make a meaningful difference

Mastery Achievement: Develop expertise in tactical vehicle transformation and resource management

⚡ Core Concept

Adaptation Strategy: Transform your vehicle to match any terrain or tactical situation

Pursuit Mastery: Perfect the art of high-speed combat while managing fuel, ammunition, and power

Progressive Justice: Clear corruption city by city through varied mission objectives

"The corruption runs deeper than any single city - a network of criminal enterprises that has poisoned entire regions, waiting for a force with the power to cleanse them all"

📖 Lore & Story

In a near-future where corporate corruption has spread like a dark plague across the continent, entire metropolitan areas have fallen under the control of criminal syndicates. These organizations operate with impunity, having systematically compromised local law enforcement and government officials through a combination of bribes, blackmail, and intimidation.


You are part of an underground vigilante network equipped with experimental military technology - the VECTOR (Vehicular Enhanced Combat Tactical Operations Response) series vehicles. These advanced machines represent humanity's cutting-edge response to organized crime: transformable vehicles capable of adapting to any pursuit scenario while maintaining devastating firepower.


Your current mission is systematic urban liberation. Each corrupted city represents an evil that must be destroyed before the criminal network can expand further. Intelligence suggests these criminal organizations are coordinating across regional boundaries, making speed essential - every day of delay allows them to strengthen their defenses and corrupt more officials.


The enemy knows you're coming. They've fortified their operations, deployed advanced military hardware, and established kill-zones throughout their territories. But they haven't faced anything like VECTOR's transformational capabilities. Your mission: infiltrate their strongholds, eliminate their leadership, and reclaim these cities for the people - one pursuit at a time.

đŸ•šī¸ Controls & Interface

Control Type Keys/Input Description
Movement WASD Directional control across all three vehicle modes
Combat Mouse Rotating turret system with realistic rotation speed limitations
Transformation Q/E/R Quick-keys for instant mode switching (Car/Bike/Helicopter)
Weapons 1/2/3 Cycle between Laser, Missile, and Machine Gun systems
Special Abilities F1-F8 Activate EMP pulse, countermeasures, vision modes, and other tactical systems

Player Role: You control a skilled vigilante pilot commanding VECTOR, an advanced AI-assisted vehicle. The semi-auto scrolling pursuit system keeps you in constant forward motion while you manage positioning, transformation timing, and resource conservation under pressure.

"Three modes working as one - transform mid-pursuit to slip through narrow alleys, vault over obstacles, or gain aerial advantage over enemy formations"

đŸ—ī¸ Game Layers

1. Moment-to-Moment Gameplay

Real-time transformation decisions during high-speed pursuits. Balance aggressive forward movement with tactical positioning, manage rotating turret aim while dodging enemy fire, and time mode switches to exploit terrain advantages. Quick resource management decisions determine mission success.

2. Low Metagame - City Campaigns

Each city presents 8 varied missions plus a final boss confrontation. Choose your approach: Rush (time-critical escapes), Prey (evade persistent hunters), Pursuit (eliminate mobile targets), or Explore (infiltration objectives). Mission order affects available resources and enemy awareness levels.

3. High Metagame - Justice Catalog

Your persistent record of liberated cities grows with each completed campaign. Unlocked Supercores from defeated enemies become available for future campaigns. The procedural city generator ensures infinite variety while maintaining the core corruption-fighting narrative framework.

4. Practical Game Flow

Launch game → Select campaign difficulty and carried Supercores → Receive mission briefing → Transform and pursue through generated enemy waves → Complete objectives while minimizing damage → Evaluate performance and extract new Supercores → Return to base for next mission or city selection.

đŸŽ¯ Mission Types

⚡ Rush Missions

Objective: Escape a time-critical situation or outrun an expanding blast wave

Mechanics: Constant forward momentum with countdown pressure, terrain obstacles requiring quick transformation decisions

Strategy: Helicopter mode for obstacle clearance, car mode for maximum speed, bike mode for narrow escape routes

đŸ”Ģ Prey Missions

Objective: Survive persistent enemy pursuit while reaching a safe destination

Mechanics: Enemies spawn behind you with superior firepower, requiring evasive transformation tactics

Strategy: Use environment to break line of sight, transform to exploit terrain that pursuers can't follow

đŸŽ¯ Pursuit Missions

Objective: Chase and eliminate mobile targets before they escape or reach reinforcements

Mechanics: Target has head start and uses terrain to their advantage, requiring optimal route planning

Strategy: Cut off escape routes using helicopter overwatch, force targets into disadvantageous terrain

đŸ—ēī¸ Explore Missions

Objective: Navigate from point A to point B while gathering intelligence or avoiding detection

Mechanics: Stealth elements, hidden paths, optional exploration rewards

Strategy: Bike mode for stealth infiltration, helicopter for reconnaissance, car for quick extraction

âš™ī¸ Game Features & Mechanics

🔄 Triple Transformation System

Seamlessly switch between three distinct vehicle modes, each with unique capabilities and limitations. Car mode provides balanced speed and durability, motorcycle mode offers maximum agility and stealth, while helicopter mode grants aerial superiority and obstacle clearance. Each transformation takes 0.5 seconds, requiring tactical timing during combat.

🌊 Dynamic Enemy Wave Generation

Enemy encounters are procedurally generated using intelligent formation algorithms. The system selects enemy types based on preferred partnerships and tactical roles, then arranges them in formations like pincer attacks, spiral approaches, or protective escorts. Each enemy has defined spawn behaviors and follower capabilities, creating varied but logical encounter patterns.

💎 Supercores Theft System

Defeat enemy leaders to steal their tactical advantages as persistent "Supercores" - special abilities that carry between campaigns. Examples include enhanced armor plating, improved weapon cooling, or advanced detection systems. Manage a collection of up to 5 Supercores, strategically choosing which abilities to carry into each new city campaign.

â›Ŋ Resource Management Strategy

Balance fuel consumption, ammunition reserves, and power generation across all three vehicle modes. Different modes consume resources at different rates - helicopters burn more fuel but provide tactical advantages, while efficient car mode extends operational range. Emergency power modes keep weapons functional when primary systems fail.

đŸŽ›ī¸ Tactical Weapon Systems

Three weapon types with distinct tactical roles: Lasers for precision strikes with unlimited emergency backup power, Missiles for heavy damage against armored targets with limited ammunition, and Machine Guns for sustained fire with moderate damage. Each mode's positioning affects weapon effectiveness and targeting angles.

🌆 Procedural Campaign Structure

Each city campaign generates 8 randomized missions plus a unique boss encounter. Mission types, difficulty curves, and objective locations vary between campaigns while maintaining narrative coherence. Environmental storytelling through resource distribution and enemy placement creates emergent corruption-fighting narratives unique to each playthrough.

"Master the transformation - each mode's tactical advantages become apparent when enemies force you to adapt your approach mid-mission"

Vector Thunder

Experience the ultimate 80s power fantasy as you command an advanced transformable vehicle in your quest to eliminate corruption from every city. With three distinct vehicle modes, dynamic enemy encounters, and persistent progression through the innovative Supercores system, no two campaigns play the same.


Master tactical transformation timing, resource management, and pursuit combat as you adapt to procedurally generated challenges. From high-speed highway chases to tight alley infiltrations and aerial reconnaissance missions, VECTOR responds to every tactical situation.


Channel your inner vigilante. Transform your approach. Deliver justice.